2024.3-2024.6 Race to the Raft Game Developing in Java
Introduction
Race to the Raft: Game Developing in Java
COMP6710 Structured Programming Course Project, Instructor: Prof. Fabian Muehlboeck
- Conducted thorough analysis and design, creating a comprehensive design document with a detailed sketch of the game architecture, including key Java class declarations and field/method signatures.
- Implemented the game design using object-oriented programming principles in Java, ensuring robust and maintainable code structure.
- Designed a detailed test plan and implemented unit tests to validate functionality and ensure high-quality code. • Collaborated effectively with teammates using Git for version control, performing regular code reviews to maintain code quality and coherence.
Tech Stack
- Programming
- Java
- JavaFx
- Algorithm
- Object-oriented Programming
- Version Control
- Team Collaboration